Day 6

Well, game play is nearly finished :)

You can now select different types of plants to grow,
zap the enemy, and he zaps you too...
Removed encase button/cursor, and removed idea from game,
Narianim made some more wonderful plants, and some new wizards, you can actually tell who you are ;), I have yet to implement them though...
Fixed the renderer so that draws sprite in the proper order, that took some thought, but now works great :D


TODO: make menus
make in-between level graphics
make sfx/music(my offer still stand sfor sfx/music ppl, as I have no experience whatsoever in music, and little in sfx)
Add locusts
make levels advance, instead of quit :/
Make game keep track of last finished level
implement new graphics
add new tiles
and fix any errors that crop up!

If we finish that with time to spare, we'll work on packaging, art, levels, whatever