Wrapping up, Day 5-6

The end is nigh, and my semester is starting. Therefore I didn't have as much time as I'd like to have to work on the game. I've still many things since the last version like
- A healing pickup
- A way to change levels
- Improved sprites
- Improved dungeon generation
- Damage numbers

I hope you all enjoy this entry. It might not be extremely fun to play, but it nontheless taught me a lot about programming, especially about programming within an ECS :)

Check out the code if you want. Especially at the beginning I tried to keep quality high. Most if it is probably pretty readable, although some of the system code is done quite hastily and without regard for maintainance as I just wanted to wrap things up.

I'm excited to play your games everybody, it was fun!

Bye bye.
Final entry screenshot.