Day 3 - More Assets and some Parallaxing
Sound can make unrealistic scenes feel real.Made more assets, including sounds.
In detail, created different actions of the character, a quick game logo and some decent soundtrack by sampling a literal faucet and some vocals.
Also in free time, created some attempts of parallaxing (a method to make backgrounds looks a little realistic).
Here are the two soundtracks:-
1. Nagure's Theme
2. Nagure's Boss Fight Theme
And a recording of parallaxing:- Parallax