Unable to Finish Entry

Unfortunately I will be unable to finish my entry in time.  This is due to multiple factors that I foresaw being a potential obstacle from the beginning.  Other than work getting especially busy this week, my game engine Loxoc is still in development versions and because of this I have prioritized bug fixing and polishing the engine over everything else during the jam.  Nevertheless I am glad to have been able to participate in PyWeek38.  This game jam has helped me discover many bugs with my engine and flesh out engine features from a new perspective.  As the first ever actual attempt at making a game with my engine, I am happy with how it performed despite the obstacles that came along the way.  In many ways it performed better than I expected it to.  I am excited to continue development on my engine and hope by next time PyWeek comes around I will be better prepared with a more robust version of my engine that wont require during-the-jam maintenance.

TLDR: I prioritized bug-fixing and further engine development based on the requirements of my game.  Because of this I ran out of time to finish my entry.  I'll be more prepared next time.

After I got the bugs Ironed out I was able to throw together some of the game systems I had implemented into a test scene.  Here's a GIF of that scene:

Test Scene

I will keep developing this game idea as a way to test my engine.  Good luck in your entries everyone!