Unable to Finish Entry
Unfortunately I will be unable to finish my entry in time. This is due to multiple factors that I foresaw being a potential obstacle from the beginning. Other than work getting especially busy this week, my game engine Loxoc is still in development versions and because of this I have prioritized bug fixing and polishing the engine over everything else during the jam. Nevertheless I am glad to have been able to participate in PyWeek38. This game jam has helped me discover many bugs with my engine and flesh out engine features from a new perspective. As the first ever actual attempt at making a game with my engine, I am happy with how it performed despite the obstacles that came along the way. In many ways it performed better than I expected it to. I am excited to continue development on my engine and hope by next time PyWeek comes around I will be better prepared with a more robust version of my engine that wont require during-the-jam maintenance.TLDR: I prioritized bug-fixing and further engine development based on the requirements of my game. Because of this I ran out of time to finish my entry. I'll be more prepared next time.
After I got the bugs Ironed out I was able to throw together some of the game systems I had implemented into a test scene. Here's a GIF of that scene:
I will keep developing this game idea as a way to test my engine. Good luck in your entries everyone!