end of day 5...Well, we have started to finally move :)
You can now buy plots, choose which kind of plant to place, buy plants, and harvest plants :)
There is also now 1 enemy, it was farely easy to implement him, so I dont expect to much trouble with multiple enemies.
Tomorrow I hope to make a level-loader
implement player-enemy interaction
create new tiles
allow win scenarios
add menus/between level pages.
and if I can, make a few more plants
It seems the frame-rate has now dropped to about 45-60, with and without psyco, would anyone with a slower comp please try this and tell me if it is doable?:
(log in to comment)