Day 2

I ran into a couple of issues. It wasn't great but I found a workaround. I managed to make some kind of a prototype. The core mechanic is still not perfect. I am having trouble with finding a way to control the duration of time for each beat. Right now, it's too short so it is really difficult to actually hit the keys on time. I am going to be trying something different tomorrow. I have to admit that this wasn't my most productive day. Hopefully, I can pick up my slack now.