Deciding Game Concept

The theme is officially decided as 'Neverending'!


I have been wanting to make some kind of fighting game for a while, so I figured I could do a third person fighter with procedural levels that increase in difficulty over time, in a neverending cycle.

To add some distinction to my project, I will use my 3D isometric math I made.I developed some math a while ago that allows a 3D isometric view in pygame, explained here.

(To reference the rules, as I understand it I can still re-use maths as long as I redevelop the code for it, which I will do)


Time to begin!