Day 2: Slow And Study

We're still getting our core gameplay together. Meanwhile the art workflow seems be working pretty well and we're seeing all kinds of fun character art showing up. This is the first time we've tried to incorporate automated testing into our development for PyWeek and I'm really glad we did because our game model is showing up all kinds of edge cases and it would be very hard to be sure it is working otherwise.

Anyway, more details coming soon. In the meantime if you know what we drew here then please let us know!

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To be fair, I'm not 100% sure what it is, and I drew it!