Joining Again!

Missed Pyweek 29, but I'd like to participate in the next one. Pyweek 28, I mostly did storyline development and testing under Cosmologicon's team. He was very quick moving on development and I appreciate his high quality work. I would love to use some of the tools he developed that we used in Nerdozog's ascent. The use of Vector Graphics was awesome and this Pyweek my goal is to learn and challenge myself with them.

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My bad, meant Nerdozog's ascent. Hobart's ascent was another game developed that Pyweek.