hi, tried the demo on ubuntu linux. i have python 2.4 and the pyode, that comes with ubuntu installed.
but sadly it crashes with
simon@silentia:~/Desktop/Pyweek other entries/balloon-demo-1.0$ python run_game.py
Traceback (most recent call last):
File "run_game.py", line 13, in ?
main.main()
File "/home/simon/Desktop/Pyweek other entries/balloon-demo-1.0/lib/main.py", line 71, in main
ball = Balloon(world,space, object_list, pos=(.5,3))
File "/home/simon/Desktop/Pyweek other entries/balloon-demo-1.0/lib/Balloon.py", line 19, in __init__
ODEObject.__init__(self,world,space,list,ode.GeomSphere(space, radius), mass, pos=pos,image='ball')
File "/home/simon/Desktop/Pyweek other entries/balloon-demo-1.0/lib/ODEObject.py", line 33, in __init__
self.join2d = ode.Plane2DJoint(world)
AttributeError: 'module' object has no attribute 'Plane2DJoint'
For linux support, I have a zc.buildout configuration that builds ode and pyode more or less automatically (and installs them locally, so the system setup remains intact). I will post about it at some stage.
erik: you can use cx_freeze to make a linux exe, I've had success with this in the past. It will package up pygame, I'm not sure about pyode, but it's work a shot.
Yeah I was thinking of working with pyODE and was wondering if there was an easy way to package it up, or to use it as a simple module.
Does anyone have any experience with this or any helpful links?