End of Day 2 - A little late in the compo

We have been running a little late in the competition, though hopefully it won't matter that much. Anyways we have decided on an idea ([sarcasm] remarkable, isn't it? [/sarcasm]) which is basically a dwarf that is trying to literally digg his way out of a cave (a rather large cave). We've also thought of having some enemies in the game, for now though the only enemies that are being planned for are goblins.
So far we got the basic gameplay elements, which includes:
  • The player can move around and "digg" (basically he's just making things disappear)
  • The map is loaded and drawn
  • The goblin class almost complete (though it has not yet been tested/added)
  • You can bump into hard rock
    I'll see if I can get up a screenshot later.