Day Two

I only fixed a bug today and did not do more coding today.

Thank you @schilcote for telling me Persona 5. I did check out how its combat system works and to be honest it is not the system I am going to create. The combat system in Persona 5 looks like the one used in those Pokemon games. What I am about to create is to let players control one specific movement of a limb, like a punch or a kick, in one single round. But still thanks. Good to know there are people supporting me. :-)

I forgot to mention the meaning of 'take down your enemy' yesterday. I think it will be simply punching into the enemy's face but it might be to too hard to achieve.

Tomorrow I'm going to introduce the enemy into my game. I will get all his coding work done...hopefully.

(log in to comment)

Comments

Oooh! Are you building a game similar in theme to Persona?
No. I am building a turn-based fighting game and someone told me to check out the combat system in persona 5(cause its combat system is also turn-based). I watch game videos of it and found it is not the stuff I am working on. And I don’t think my game will have a theme :-)