Issue with Evaporating Keneth [Running really slow]
Hey @couch your game seems to be running really slow.. the character is barely moving, i believe it has to do something with the way you are handling your render loop but i can't be sure. Would you happen to know how to get this sorted out?im' running it on
- OSX 10.13.4
- 2.2 GHz Intel Core i7
- `16 GB 1600 MHz DDR3
- Intel Iris Pro 1536 MB
(log in to comment)
" self.screen = pygame.display.set_mode(r, pygame.HWSURFACE | pygame.DOUBLEBUF, bestdepth)"
can be replaced by something like:
" self.screen = pygame.display.set_mode(r, pygame.DOUBLEBUF, bestdepth)"
2) reduce the number of "parts": in line 149 of game/ek_objects.py
pygame.display.update(l)
if redraw:
pygame.display.update()