Day 7 - real internet, packaging, art
I was finally able to start adding my friend's art. (No more copyright infringement!) I've cleaned up some code, and then made sure I could at least get a distributable windows build to run and connect to my web server.
So there is a backup and no one can say I didn't create a multiplayer interface that accomplishes the goals I set out to accomplish!
I do hope to spend the next 16 hours adding some actual gameplay of course, but we'll see...
You can log in as either "email@example.com" or "firstname.lastname@example.org" with the password "password". Or you can make an account at http://tinycrease.com:5000/register
I'll definitely continue development post pyweek.