Day 1 - preprogramming
I don't have much time this week to make my pyweek entry, but I've always wanted to enter so I'm going to try to make something quick and simple. Unfortunately the two ideas I had bouncing around my head last week would have had very 'rigid' gameplay designs, and the Flow theme kept making me think of Pipe Dreams (the game where you guide liquid through pipes that you can rotate or place with the mouse). I've never made that before and it was a childhood favourite of mine, so why not?The only game lib I've used in Python is Pyglet so I'm going to use that, and Python 3.5 because that's what my laptop has installed (Ubuntu 16.04). I have less free time at the end of the week so I probably have to stop coding by Friday evening and spend Saturday doing packaging/distribution.
My initial idea for a creative theming was replacing pipes with beerlines leading to a tap that would pour a mug of beer... which would be the second simple game I've made using beer mugs. But I wasn't too fond of this idea, so I asked my girlfriend for her ideas and she came up with a Pumpkin Patch idea. The pipes will be hoses leading to sprinklers to water the pumpkins. That idea sounded cute to me because it's autumn and I can put faces on the pumpkins, and possibly have the player sell them at a county fair or something? That might add something a little different from the traditional Pipe Dreams type game.