Getting started
After a couple of hours contemplating, I've decided to make a platform game in which the goal is to get to the top of each screen. This will be accomplished by the use of ropes.I've just started experimenting with PyODE for the first time, and I'm stunned at how straightforward it seems to use! Why haven't I tried this sooner?!?
No screenshot yet, but I have got the basic rope climbing/swinging coded (thanks in no small part to the PyODE tutorials!). Now to stick a toe in the murky waters of collision detection!
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saluk on 2007/04/01 14:36:
Wow that sounds pretty neat! Yeah pyode is really great, I've used it for collision before but never tried out spring type stuff. Collisions are a bit odd in pyode with the callbacks (it veers away from being pythonic a bit) but not too much trouble.