Day 4 progress
So 96 hours have passed since the start of the week, and there's 72 more to go.
The main tasks that we got done are creating the level select screen, the first story scene (which is really just a slideshow :p), and the menu popup that appears when the player pauses the game, beats the level, or fails the level. There's also a lot more sounds added to the game. One major feature that still needs to be implemented is saving the user's progress. There's still more story scenes to put in, we need to add more levels, put in some music, the main menu doesn't really work, and a lot of other optional but nice-to-have things, but the finished product is slowly starting to take shape.
Also, it's a bit of a rude awakening to find out that the font being used doesn't have a single quote, or an equals sign, or a percent sign, or a lot of other characters, but we're just going to work around it, I guess.
Anyway, I figured that I should just put the screenshot directly in the diary entry, so here: