Day 3 progress

The problem that LegoBricker mentioned in his earlier diary entry (which is really part of this day :p) is that Pyglet didn't like the .wav files we were using for some reason. We just converted them to .ogg and it worked; we don't want to waste time figuring out exactly why :\

Anyway, a lot of the unfinished things I mentioned in my last diary entry are now implemented, and the gameplay is pretty much set in stone now. Everything else that surrounds the gameplay, such as the menus, putting the story in the game, defining the levels (the framework is there), and adding more sounds and music, has yet to be done, but we're making some steady progress.

I also added a screenshot :) Time to go back to work...