So much to do

The development of our core gameplay has started and we already made some good progress on it. But there's still quite a lot to do, especialy on making the game fun to play, even though so far it looks quite good. We're confident that we will get this done in time, until now we're still in time with our plan we laid out for this week.

Here's a screenshot of the current main menu. You may notice it's translated, at the moment our game is available in English as well as German and will use the "default" language set in your system.

We also successfuly tested our deployment cycle so we'll be ready when the big day comes.
Don't forget to test your deployment cycle early. You don't want to get surprised by a not working game release, would you?