Enjoyable now

I said in the previous diary entry that the game needed some immediate rewards to become less tedious. It worked! I've added a pretty diverse set of rewards and it made the game much more fun, even at the hardest settings. I've also added a ton of sounds, and I think that helps too.

Got to get a score screen and some menus done tomorrow. Congrats to the few that have already finished. I'm amazed!

(This pattern is barely visible in the game, but I was so happy with how it turned out that I had to show it off at a higher resolution.)