Scoring criteria
I just finished playing through and scoring all the games. I had a lot of fun. There are lots of really great games in there.I am continually amazed at what people are able to come up with in just a week. There are some really inventive games and ideas!
I thought that I would share the system I have been using for scoring the games. I use the criteria below to give the scores. This helps me try to be consistent, particularly across different play sessions. What systems or approaches are others using?
Fun
- No gameplay in current state or gameplay would not support more than 5 mins
- Interesting enough for 5-15 minutes or to run again a second time
- 15-30 minutes of gameplay in current form or could easily imagine it when filled in more
- Considerable fun or charm for 15 mins
- More than 30 mins current gameplay
- Or could imagine an hour or more playing it
- Would not be out of place in a purchased game
Innovation
- Have seen this idea implemented many times and nothing new
- Core idea may be implemented in other places but there is some new thematic element
- Significant new angle or new aspect
- Some significant element or point of view that I have not seen before
- Feels like a completely new take
- Multiple new elements
- Could imagine the game being replicated by others
Presentation
- Barely a tech demo
- Some elements feel finished but many are not
- Most elements feel finished
- Elements work together to support the game theme
- Would not be out of place in a purchased game