Concept

Okay, I was kind of limited on internet yesterday, but I was able to get the theme, do some brainstorming, and I have my concept. I was originally going to go with an adventure style game, but after a lot of brainstorming I realised, I suck at art. A lot. And in that kind of game, the art is essential to it's success, more so than in most genres. So, after a little debate, I scrapped that idea and moved on. So, my next thought was, hey, why not a survival game. It's not like it's ever been done before. A few million times. I know not very original, but I think the reason they are done so often, is because those types of games are great. So, with that in mind, I have developed my idea:

You are a traveling adventurer, wandering the country side, seeking, well, adventure! You awake one night to find everything in your camp was stolen. Everything. They even took your shoes. So, with nothing but the clothes you're wearing, you must seek safety in an abandoned church. As night falls, you hear noises, and soon the church is under attack by hordes of monsters! Somehow, utilizing just your fists, you make it too morning. And then, low and behold, a magical wizard appears. This very suspicious merchant is selling wares very much like the items stolen from you, but he insists they are not. So, with the wizard returning each day, and monsters attacking each night, you must fight, survive, and buy back all your stuff for ridiculous prices. And once you have, the wizard has the nerve to try and rob you again, but this time you're ready, and defeat him in battle!

I thought it was pretty good. Simple, effective, with a slight twist beyond most survival games. I think it'll turn out good. Later today I'll upload my prototype for the map. (P.S. it's in a church!)