End of Day 2

So today got to a slow start, but we spent it refactoring code and getting the map engine more robust. Once that was done we started adding pieces, like buildings and objects that eventually we would interact with. Then a wave of collision bugs hit so we spent about 4 hours just fixing all of those... lol Luckily I don't think I have to work in the morning so maybe I can get a jump on fixing this stuff up! The idea has coalesced really well, and the biggest question left is actually whether to allow going inside buildings on the map, or popping in as a special screen, though the latter seems simple to code, possibly. Anyway, seeing some other awesome projects, can't wait to try them all out!!!