Library to use
Hi Everyone!I'm excited to be participating in my first PyWeek challenge.
Is everyone mostly planning on using pygame or pyglet? It seems like there are quite a good deal of low-level options (SFML, OpenGL, SDL..) and a bunch of wrappers for these (PySDL2, PySDL2_cffi, pysfml, pyglet, pygame, pygame_cffi, kivy...). In addition, it seems like most people historically have used Python 2 instead of Python 3.
I'm thinking of using PySDL2 with PyPy, but i'm worried it could be a mistake since people could have a hard time getting the correct dependencies installed if using less commonly used libraries. I don't have a lot of experience distributing python applications. Anyone think it's a bad idea to stray from pygame or pyglet for pyweek?
Cheers and good luck!
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blakeohare on 2014/10/04 23:15:
As long as your README has clear instructions even the most obscure libraries are perfectly acceptable. As for me, I generally use the vanilla libraries (just PyGame) and write my code in a common subset of python 2 and 3 so it runs on both. I'm kind of a stickler for universality when it comes to my own code, but even so, when I play other games I always read the README and make sure I use whatever the developer intended for an optimal experience.