Day 6: Collisions, lasers and terminals

My game is reaching its critical point! Today I implemented almost all the elements required to design the stages:

Also the collision detection is pretty good, I'm happy with the character movement. I composed a bg music for the stage, and general sounds effects are already in place. I left sound for the last minute in my previous PyWeek and it was a very bad idea, so I'm trying to make everything at the same time, although it means I'm overall slower in the process.

Things to do tomorrow:

Ok, that's enough for today. I think the game is looking good so far, I'm looking forward to finish it and see how it plays!