Day 6: Fiddling with the camera

Today was a bit of a write off. Not much actual progress and I still haven't finished the first level. Oh well. At least the camera is now a little more interesting. It occured to me that since the camera is at its core just a pygame rect, I could apply things like acceleration and velocity to it. It's a bit buggy right now, but I'll fix it tomorrow.

In other news, I'm officially hitting the wall in terms of motivation. In order to finish this game, I'm basically treating it like a job. It's rewarding, but it's a pace I'm not really used to. I've never been more productive, but at the price of feeling a bit burnt out. Maybe after today I'll suck it up and sprint to the finish line. We'll see...

Goals for tomorrow: Oh god there's so much still to do...

Github Repo: Bouncy Shoes