Off to a slow start

Well, after a slow start, it seems like we've finally gained traction and started in on the game proper! I (JC Sirron) have spent some time consolidating my messy libraries as I've been building the basic engine. I also think (no guarantees here) that I have gotten someone to do some custom music for the game as well. That will make a much more immersive game, because who doesn't like a catchy track while playing games? More posts as the game develops.