Day 1 - Game concept and boilerplate

I decided my game is going to be a sidescroller. Since I've already made one before, at least I'm more likely to actually finish the game in a week. The basic mechanics will be a normal Mario-esque side scroller, with a powerup that makes the player bounce continously. I want a feature where if the player hits jump within a window, the player will jump really high. Ideally I want multiple levels exploring this concept, but just one will be okay too.

I think I'll name the game Bouncy Shoes. I still have to figure out how to incorporate the theme into the game.

Basically tonight all I got done was the basic boilerplate code to support scene switching and resource loading. Hopefully tomorrow I'll actually get some really game content done.

Github repo: