Day 6 - Aranara

I have some extra time today as don't need to work, although the evening is already accounted for with a family commitment. I'm still irritated by the music bug. I'll maybe give it a go on Linux to see if it is a pyglet issue.

Lot's to do today,

Animated sprites
Sandbox level
Gerty colour commentary
Attraction hoover physics
Attraction visual effect

Plus level polishing. 

(log in to comment)

Comments

Good progress this morning. I improved the effect of the attractor and repeller units to make them feel more like a hoover sucking up stuff. I also complete the scoring HUD, overall level completion logic and the visual display of the progress towards collecting all the Helium you need.

I lost nearly an hour troubleshooting a real world issue - a mysterious leak of water at the front of the house. It turned out to be the neighbour's sprinkler system which had burst!