spacen - Day 5

Had some time in the morning, so I coded in the health powerup. In the afternoon
I continued with bug fixes and grenades (the first special weapon that's been 

[A few hours later:] Damn sports. Sprained my thumb. Will have to resort to 
hand-and-a-half coding for the rest of the day. Hopefully it'll be fine by

Coded a prototype of mouse controlled shooting. Not sure which I'll use yet.
Mouse control is easier, which is both good and bad.

A bit behind on schedule. Will have to cut down on planned powerups, probably.

Some other features may need to go as well. Nevertheless, two days to go and I
should have relatively much time on both. Something that can be called a game
seems almost assured. *Knock on wood*