Think it's day 5?Got level 2 into a working state... I think there is time for a level 3
Speeded (sped?) up player and baddies in level 2 and made the landing pad bigger in level 1
Made an 'instruction' or 'intro' screen for each level for a bit of storyline and instructions
Decided on what level 3 will be like. It's going to be one of those running games...
Scoring in level one is wrong :p
Thinking I should *actually* draw some moon for the landing pad to sit on...
Make proper backgrounds
Make proper graphics
Sounds for in game events (but it's in space - you can't actually hear explosions!)
Maybe sounds for button presses in menus
Make background stars varying sizes or at least smaller!
Level 2 doesn't have any scoring...
Graphics, backgrounds, sounds and sprites :p
Level 2 has terrible framerate at times :/
Level 2 player sometimes spawns on enemy - equally enemy may spwn on player, weapon or helium may spawn on anything...
Level 1 is still sodding hard - should make landing pad bigger!
Should make a countdown for weapon in level 2