some trouble, some fun

Yesterday's progress had been quite slow. I wanted to 'parse' the contents from the TiledMapEditor json-file into the game. It got very messy, so I started again, and somewhat again. :(
Well, late at night I got 3 ok classes, with wich I'm satisfied - well, for now!   ;o)
I'm looking forward for today's work, with hopefully some actual moving and coliding.