Day threeToday was a bit lazier, I put together pretty cool and working camera, which I have never done before, but I found it so much fun. Wary did an amazing job with our platform engine, which required loads of math, physics and hack, and we're almost there.
Martin, our designer did very well with graphics, so far I absolutely love it! He created the main character and several monsters in vectors, and Honza (jakkoli) managed to create from them several animations, here is our main character and some evil inhabitant:
We still need to work on the gravity and acceleration to make it as enjoyable as possible. Next step is to implement the graphics, add some enviroment objects (spikes..), add monsters, sounds, make music... We have lot of things to do!