spacen - Day 3

Day three I had some time in the morning, so I decided to look at sounds and
music (because mechanics had progressed so far... not). I found some samples 
from Open Game Art, but wanted to remix them some, so I needed an audio editor.

Audacity is in the Ubuntu archives and Google told me it's easy to use so I went
with that. I also used oggenc to make them distributable.

In the afternoon I plugged the sounds and music into the game and started to
work on making the nazis' bombs explode. That required another animation and
a sound as well.

Graphics: check. Music: check. Sounds: check. Huh, looks like I'm on schedule.

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