Post-compo release
I've just uploaded a new release with a few tweaks:- In-game instructions screen
- Fixes to collision detection
- "Normal" game difficulty which lies between easy and hard.
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Comments
I've also added a note about the requirements for the shaders in the README.
Richard: These are the messages I get when I run the game with the toon code enabled.
First, I got this:
"No shaders available: No module named ctypes"
Seems you added the ctypes dependency again in bouncy-r4. Once I installed the ctypes module I get this other message:
No shaders available: global name 'GL_INFO_LOG_LENGTH' is not defined
Hurm, that error seems to imply that the shader compilation is failing but we can't view the error because of a bug ('GL_INFO_LOG_LENGTH' is not defined).
warlord on 2006/09/24 14:33:
The previous version worked fine for me, but now I just get this trackback when I run the game: It's strange because there doesn't appear to be any problem with this symbol in the previous version, and I'm running both versions with the same Python setup. Do you have any ideas about which change might have caused this?