Now with sleep.

The things that plagued me last night (simple collision detection, button cool down) I solved during my lunch break.  I love how my sleep addled brain was working, "Too tired make sprite collision detection work... hmmm, maybe time to start playing around with a __metaclass__ for my obstructions!"

Anyway, you now have powers (that are paid for by followers).  I've settled on a goo repeller (cost: 5), turbo sprint (cost:2), ghosting through obstacles (cost: 3) and poison bombing (cost: 1).  All but the poison bombing are implemented but I may revisit the repel mechanism.

To do tonight:
Still to do:
  • Menu / Title Screen
  • End Screens
  • Floaty Text objects.