Day 3: Distracted

I had intended to add actual gameplay mechanics today, but I got distracted.

Instead, I spent some time tweaking the graphics, although that needs further work, and also poking at getting the game running on my phone. After some running around in circles, I managed to get it running. It's not ideal - the interface feels clumsy, and I'm not sure how to fix that, but it at least works.

Now I really do need to add more gameplay, and also finish the level editor.