Day 1: Some Progress

After some brainstorming, I have a game idea that sort of works with the theme, and some idea of the minimal set of features needed to get a playable game, which is always a good target to have.

For reasons I may regret later, I decided to see if I can bend kivy to my will. I still haven't wrapped my head around the exactly how everything works, and that'll hurt when I try and hook up actual gameplay, but I did manage to get it to the point that I can display a maze.

Hopefully I'll have some time to trying to get this to run on android, but that's a TODO item for later in the week, and thus may be dropped.