Giving up
I just didn't have enough time to work on my entry this week.But on the plus side, I got myself a new job involving python ^_^
The idea I came up with was just a few different mechanics
- you can only go forward
- enemies don't have this limitation, but each type moves in its own predictable way
- all entities have a ghost form where ghosts interact with each other but not normal things
- big things eat small things
I think I could have made something interesting from this but it would have required a lot more time. Since it's currently quite badly produced and not very fun I'm not going to bother submitting it, but the code is on my github: https://github.com/mwehtam/One-Way-Trip