First source upload!

Well, I managed to get quite a bit done today. To celebrate, I'm going to do my first version upload!

In this version, I've managed to fine tune the platform generator, animate my ninja character, and fine-tune character-to-platform collision. It's a solid framework to build on.

If you play the current version, you will notice that the character will fall from the sky at the start (and sometimes miss the first platform). This is only for the current version, and will not be the starting position in the final product.

Overall, I'm pretty happy with the current state of my systems, but would really like to tweak the character's jump characteristics. I'll probably hit that on one of the last two days.

Up next is the opposing ninja enemies, and projectiles. Following that will be the HUD, and game states. 

I'm actually really proud since this is my second game, and first Pyweek entry. My main goal for entering this competition was to start a project from scratch with a firm deadline. So far, I feel like the end is within reach!