PyWeek 15 - Day 1 - Game Idea and Coding

First an introduction: We are a two man team that use Python professionally. This is our first time to enter PyWeek.

We brainstormed last night and came up with an idea for a platform game with a commando on a suicide mission, a one way trip. Not so original but making a platformer should at least be fun.

We spent the day harvesting free sprites from the internet and writing some of the core engine code.

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Cool. Grab Pyxeledit for making pixel art. Cocos2d has a tile mapping engine. There's also the PyGame introduction and platformer tutorial I gave at PyCon US this year. Video and source for the tutorial at the link.
We now have basic sprites consisting of the commando running, standing, and parachuting. This is the first graphics/game development experience for me, so I spent most of the day learning some of the basic GIMP features such as edge detection and transparent layers. Also added some new keymappings to the engine code.