Another idea

I was thinking about alternative interpretations of the "one way" part of the theme. Perhaps the trip is a pilgrimage in which you learn "the way"

Which naturally led to this:

The one way?
Too meta?

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So your going to make a game about the Dutch?
Heh. Actually I ended up going with another questionable idea that may not work. Kind of an arcade game with limited movement. Haven't really got anywhere yet though...