Alias - level loading works now!

Working hard on my entry's codebase - level loading is finished. Only shooting and enemy AI are left.

The top image is a loaded level (in 3D), and the bottom image is the 2D image from which the 3D level was constructed at runtime.

21 hours to go - looks like I might make it! :)

(log in to comment)


Is it just scaling making it look blury, is it actually just one pixel per tile?
Right, it's one pixel per tile.