Progress: goodAs usual, I think we have a very polished product this time, and we'll almost certainly be ready for the deadline. My music kind of sucks, but the entire mad science theme pushed my boundaries a bit.
The art is looking fantastic, and the cut scenes are smooth and professional looking. The level designers have come up with a bunch of great ideas and most are working. Most basic features are coded and in place. Unlike the music, the sound effects are all pretty appropriate feeling.
Also, while not python, and therefor not part of the competition, the level editor(built during the week), is worth a try when the game is out. We're all still having fun too, which is always good.
Also, since we didn't share it before, our repository.
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