Ethical Differences - Day 5

Still no graphics, but one can have a decent battle now:



Before I wrap up for today I should probably make sure destroyed components get removed from the action queue, though.

I thought up a simple graphical style that would suit the game (an imitation of blueprints), so I will begin working on that tomorrow. I'm not sure I'll implement the card game mechanics, so this may end up more of a toy than a game. Well, it did spawn some ideas I'd definitely like to work on past PyWeek, I'd just like to think them through rather than rush to put them in a contest entry.

48-hour compos suit me better, it seems. Either that or I just need to plan things out better in advance (and stick to those plans.)