Yellow and Dangerous - Day 4

Spent a lot of time on making hair for my mad scientist. Out of many small cylinders. The hair as well as the arms and legs are also animated now.

And inspired by TheSheep's mockup, I just had to add a Companion Cube. Which means I had to figure out UV mapping in Blender - which is easy once you understand it, but not... while you didn't yet.

I also have keyboard controls now and can move other blocks (well, only one right now) around. So looks like tomorrow I might be able to finish the engine - only need jumping and stacking and pulling. And recursive pushing which I already dread due to my floating point use, but now that I'm prepared I might be able to avoid problems.