It's Tuesday now...
Time for some screenshots!The artwork for Alias is almost finished, and I still haven't written any code - though that's on purpose; coding is my strongest asset, so I'm getting the tougher stuff out of the way first. :)
Anyway, here we go:
Here's pictures of two of the (as-of-yet untextured) corridor pieces Alias' maps will be made with, baked ambient occlusion and all:


Here's one of the enemies (yes, I know it looks like a soccerball :P):

I'll post more screenshots as more artwork is finished.