Daedalus: Day Three (broken angles and offsets)
The body parts will now follow the head, but can't be offset properly. The backpack (backing up on my original design: now just a laser gun) works for a left 45 degree angle, but breaks for every other angle.
I can't spare any more time on this for now. Tomorrow I'll work on getting the TMX library to work, and maybe implement bullets, and the day after will be devoted to enemies. I guess the main character is just going to have to look broken for now...