The Mad Apprentice: Day 1

Woke up at about 7 SAST (5 hours after starting time) this morning to find that the theme is Mad Science - good news, since that was our top choice!

Our game design is hardly innovative - more of a try at a new genre (a new genre for me, that is - the genre's as old as the mountains). We're making a puzzle game inspired by The Castle of Dr Brain, it won't look or sound as pretty as the original, but we'd be pretty happy if we can just manage to crank out 3-5 working mini-games / puzzles in the allotted time.

mARLO has already found a few key pieces of artwork for us to use as well as drawing some of the stuff we'll need later in Inkscape. On my side the intro screen and 1st puzzle are up and running... given that I have to work day & evening jobs in the next 4 days that's probably a bit too slow, but at least there's still Friday night and Saturday, plus I think I have the hang of PGU now...

Here's a screenshot of the 1st puzzle (which still needs a lot of work aesthetically):


 
A higher quality screenshot is available at my website.