Mutagion is still not a game, but I march forward anyway
I don't know why I am having such a hard time going from a (broken) simulation to a game. One of my goals at the outset was to make sure I have a game, because I wanted to fight my natural inclination when creating simulations like this to just keep tweaking the simulation forever. After excessive tweaking, not only is the simulation completely broken (the virus does not spread beyond its first few victims), but there are still no meaningful actions for the player to even do. I did however add the basic system for doing actions, so that's a start I guess. You can hire doctors and researchers to a city, but they don't actually do anything.
I feel like it is so close, and if I am able to get the tuning on the simulation right, that the game will just naturally emerge from the soup of stuff I've been cobbling together all week. But I'm risking a lot on that assumption :) Here's hoping tomorrow is a bit more productive than today was!
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tundish on 2011/09/16 13:55:
Hi Saluk,I feel your pain. My game's a simulation a bit like yours and I've had the same trouble. At least yours looks good ;-)